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VME Features

A VME bus is a set of parallel conductors that interconnect multiple processing devices. The devices can exchange data in units of 8, 16, 32 or 64 bits during a bus cycle.


VME Address Spaces

Each VME device identifies itself with a range of bus addresses. A bus address has either 16, 24, or 32 bits of precision. Each address width forms a separate address space. That is, the same numeric value can refer to one device in the 24-bit address space but a different device in the 32-bit address space. Typically, a device operates in only one address space, but some devices can be configured to respond to addresses in multiple spaces.

Each VME bus cycle contains the bits of an address. The address is qualified by sets of address-modifier bits that specify the following:


Master and Slave Devices

Each VME device acts as either a bus master or a bus slave. Typically a bus master is a device with some level of programmability, usually a microprocessor. A disk controller is an example of a master device. A slave device is typically a nonprogrammable device like a memory board.

Each data transfer is initiated by a master device. The master

The VME bus design permits multiple master devices to use the bus, and provides a hardware-based arbitration system so that they can use the bus in alternation.

A slave device responds to a master when the master specifies the slave's address. The addressed slave accepts data, or provides data, as directed.


VME Transactions

The VME design allows for four types of data transfer bus cycles:

The VME design also allows for interrupts. A device can raise an interrupt on any of seven interrupt levels. The interrupt is acknowledged by a bus master. The bus master interrogates the interrupting device in an interrupt-acknowledge bus cycle, and the device returns an interrupt vector number.

In Silicon Graphics systems, it is always the Silicon Graphics VME controller that acknowledges interrupts. It passes the interrupt to one of the CPUs in the system.


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